Thursday, 20 June 2013

MORE WORKS ON GROUND TEXTURES










I put a few variations of sand texture for the arena's ground for my team to decide which one is good to put in. Made by photoshop with filter gallery and curve
Connor asked me to make it really huge so he can put them in game and easier to size them down.

MORE WORKS ON USER INTERFACE

Select-size Buton

Custom Button
Customization screen in-game

Customization screen in-game
Custom boards and arrows
Custom boards and arrows
The hovered arrows are bigger than normal ones worked as intended.

In-game screenshot



ARENA TEXTURES

I got arena's texture work as well.
Between
Between

Gate

Gate

Corner

Corner


ARENA MODELS

I then do the Arena models'. It includes 3 parts: between joint, corner and gate



The corner had quick fix. Bevel it more to make it rounder.

CHARACTERS' ITEMS





After done 3 characters, I wanted to polish the pusher's hammer and the other two items a bit, but Lars said he didn't need the hammer anymore. I then stopped working on that and move to the other two items.


Thrower's scepter - High poly

Thrower's scepter - Low Poly
Puller's hook - High Poly
Puller's hook - High Poly
Puller's hook - High Poly
Puller's hook - Low Poly

Puller's hook - Low Poly

RE-TOPOLOGIES

I tried to work over nights to get low polys on time for my team. I knew they are important.

 Break the model apart and do them parts by parts.


PUSHER

PUSHER
PUSHER

PUSHER
PUSHER

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THROWER
THROWER

THROWER

THROWER

THROWER

THROWER

THROWER
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PULLER


PULLER
PULLER

PULLER

PULLER

PULLER

PULLER